Undertiled is a procedurally generated puzzle game created for the 7DRL challenge.
Your goal is to manage and find the hidden "ladder" tile of each level that will lead you to the next. To do that you need to collect information from the various tile types on each tile map about the location of the ladder before your turns go below 0.
When you think you know where the "ladder" tile is hiding use the Dig button on that tile to confirm your guess. Good luck!
For more detailed rules please visit the in game section of "Game Rules" through the Main Menu.
Finally it is important to note that you should always play the game in 1920x1080 resolution if possible, because at the moment the UI positioning does not work perfectly on other resolutions.
Feel from to comment below or contact me at firstname.lastname@example.org for criticism, suggestions, questions or anything else.
Hope you have fun!
Update : A new Windows build has been uploaded with a new marking system and improved UI buttons.
Also i will keep the 7DRL Edition builds here so they can be used by the game reviewers of the challenge.
Update 2 : I have uploaded a small updated version that should fix the issues with different resolutions. Now the game should be playable on all resolutions and the Windowed Mode is now functional and resizable.